・Updated the opening sequence to go through the Brightness Settings before starting the game for the first time. ・Updated the menu to display the required memory usage. ・Adjusted the number of polygons for certain background objects. ・Adjusted the texture and shading for certain objects. ・Adjusted the camera effects that occur when framing bright objects such as the sun. ・Adjusted the lighting of certain areas in Cipal. ・Adjusted Sila’s Magic “Slice” to be unleashed in the direction Frey is facing. ・Adjusted some enemy movement and behaviour when taking damage. ・Added an option for players to choose to prevent being staggered by the effects of Frey’s own spells. ・Added an option that enables players to lock on to off-screen enemies. ・Added an option enabling players to choose to automatically switch the lock-on target to a nearby enemy after defeating a locked-on enemy. ・Added an option to allow players to choose to automatically point the camera to the targeted enemy when locking on an enemy during charging spells. ・Added an option allowing players to choose to automatically switch to the last-viewed section when accessing a menu. ・Adjusted the explanatory text and default camera position for the tutorial of the Magic Parkour skill Zip. ・Fixed an issue where the screen flickers. ・Fixed an issue where the screen unintentionally flickers when AMD’s Radeon RX570 or RX580 is used. Lighting and ambient occlusion got some changes too. Players will now be prompted to adjust Brightness and Contrast. ![]() ![]() Version 1.10 introduces various graphical improvements.
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